
“In Fusion mode, puyos can change colors, pieces switch between tetriminos and puyos as they drop, and frustratingly, once a tetrimino touches anything on the board, it can’t be moved. Tetris, of course, hasn’t changed at all either, but the modes that combine the two into a single game keeps things interesting for both the solo and multiplayer modes, which support up to four players locally and online. To really rack up points, chains of puyos must be carefully placed so that when one set is popped a cascading waterfall of combos follows. It sounds simple, but the complexity comes from the fact that matching them as fast as possible won’t make you a puyo-popping master. The basic idea of Puyo Puyo hasn’t changed much since we saw it in the more recognizable Kirby’s Avalanche and Robotnik’s Mean Bean Machine: color-coded blobs, called puyo, fall from above in twos, and you must match four of the same colors to “pop” them.


Simply slamming two famously addictive puzzle games together is much more likely to make an abomination than something as good or better than either piece, but here it’s pulled off well thanks to a variety of well thought-out modes that complement each other.
